Lecturer in Multimedia Technologies (Islington College) Islington College Kathmandu

Lecturer in Multimedia Technologies (Islington College)

  • Industry Other
  • Category University
  • Location Kathmandu, Nepal
  • Expiry date Aug 11, 2025 (7 days left)
Job Description

Organization:

Islington College Kathmandu, Kamal Pokhari

ING Group


Islington College Kathmandu is a private institution offering degree programs in IT, Multimedia, and Business in partnership with London Metropolitan University (UK). We aim to be a progressive and influential private college in Nepal, committed to academic excellence, personal growth, and global impact through industry-relevant and future-ready education.


We are currently seeking qualified personnel for the following Multimedia modules as outlined below.

Module 1: Introduction to Drawing and Animations

Required Personnel: 1

Skills/Knowledge Required:

  • Strong understanding of 2D animation principles
  • Traditional and digital drawing skills
  • Character and environment design
  • Frame-by-frame (cell) animation and acting for animation
  • Stop-motion, claymation, and lens-based animation techniques
  • Understanding of narrative structure and visual storytelling
  • Industry awareness of historical and contemporary animation practices

Software Proficiency:

  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe Animate


Module 2: Digital Design and Image Making

Required Personnel: 1

Skills/Knowledge Required:

  • Proficiency in vector and bitmap image creation and editing
  • Understanding of layout, composition, and design principles
  • Basic video editing and motion graphics
  • Experience with creating assets for multimedia applications and animation pipelines
  • Familiarity with production workflows used by professional visual designers and editors

Software Proficiency:

  • Adobe Creative Cloud Suite (Photoshop, Illustrator, After Effects, Premiere Pro, etc.)


Module 3: Modelling & Texturing

Required Personnel: 1

Skills/Knowledge Required:

  • Advanced 3D modeling and UV mapping
  • Character and asset creation for game engines
  • Material and texture map creation
  • Workflow optimization between modeling and texturing processes
  • Understanding of the design problem-solving process in technical art contexts
  • Ability to follow industry-standard pipelines

Software Proficiency:

  • Autodesk Maya
  • Substance Painter


Eligibility Criteria:

  • A Bachelor’s Degree in Multimedia, Animation, Game Design, or equivalent.
  • Industry experience and teaching background will be an added advantage